Quote:
Originally Posted by LizardNecro
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I definitely considered it. But reading the forums it sounded like there is a low population. Also I think that having ffa pvp as opposed to teams leads to a few problems:
* OOR clerics healing your target. This (and the related problem of cross team healing on vt/tz) is the main reason I never played on rallos. You can't have people helping your target that you can't attack.
* No friends. The team makeup of SZ brings about very strong ties. I found that people on my team were (in general) much more helpful than people on blue servers. On SZ, you never knew when you might REALLY need someone. So it incentivised people to help each other, group together. On an FFA pvp server, people are incentivised to solo, because you never know when a random person might kill you.
I think the red99 server is a great idea, and I hope it does well. I don't think it's for me, even though I had a great time on SZ. For me, it would have to be a teams server that has no "immortal healing". That would give the environment an incentive to pve together (teams) as well as a good incentive to pvp (no immortal healers).
That's just my opinion of course.
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Your opinion is very strong and has generally been 100% sublimated by anyone that has actually ever played on an EverQuest PvP server. Unfortunately, the developers of Red 99 did not share our experience. I'm sorry guys but that server is an utter failure, for so many reasons.
I was Blue the bard.