I agree that leveling can be slow but rushing everyone along to 50 has it own set of problems, especially with the slow release of new content.
I think sliding the XP scale around so you can level 20-25% faster up to 20 and then weight things so you level slower from 45-50. That way we didn't speed things over all just displaced some of the xp grinding to levels that are better equipped.
Also I would be wary of messing with the XP penalties for the various races and hybrid classes. The XP penalty is there to offset the distinct advantages some races and classes have. By the time the penalties were removed back in the day the game had gone through a bunch of "balancing" and "itemization" that the Classic servers don't have.
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