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Old 02-12-2012, 03:37 PM
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Quote:
Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
i think searyx had a really good idea as far as increasing xp for players level 25 and below then spreading that xp required among the higher levels. so you could get to level 25 faster and retain players better. i think a slight xp bump would help also.
I think this is a large part of it, the noob levels are extremely painful/boring, need some attachment to the character to hook people in, especially pvper types who hate the grind tbqh (unlike blue that's ALL there is to do you know?). Would turn the population from a negative slope into a parabola.

I'm good at math like hammertime is good at politics