Quote:
Originally Posted by Truth
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20% was what SZ had
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Agreed, if there's any increase to the exp rate it should be no more than 20%. No other Live pvp servers around the era had increased experience as far as I know. 20% is enough to offset the increased risk of pvp while not trivializing the difficulty of the game. I'm okay with keeping exp as it is though.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis