Quote:
Originally Posted by Billbike
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Exp is to slow.
People have jobs and familys.
Pvp is funnest at 50 when fighting over big things, but considering the required investment of time, not many can endure to max level.
Atleast thats why I'm not so"immersed" or excited about it anymore.
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Their goal is to make a classic server, so this doesn't make sense. That would be like telling Nilbog that eq isn't fun and he should make a classic WoW server. The objective of this project isn't to cater to what the majority wants, it's to emulate classic eq. Also, I have a life outside of eq too, and sometimes I'm so busy that I can't play for a week straight. That just means that it'll take me longer to get to 50. There's nothing wrong with that - in classic, lots of people took forever to level up. If you had dial-up and shared a computer with your two siblings it could take you over a year just to get to level 30. That's
not a reason to make the exp rate faster.
Moreover I feel classic exp is necessary for the health of the server, but I'm not going to get into this now as I've already explained myself in twenty other threads already.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis