Quote:
Originally Posted by doacleric
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This is more or less correct, at least from my memory. In general, if you were standing around and someone trained an NPC by you, that NPC would add you to its hate list if you:
1.) Were fighting a mob that is on an assist faction to the NPC running by you.
2.) Cast a heal/buff/positive spell on the person doing the training
3.) Were sitting down (maybe?)
4.) I cast a negative spell or damage the NPC being trained
There were some exceptions to this rule, namely with undead like regular skeletons which would add any players to their hate list as long as they were in proximity. This is usually why Unrest was a bit more deadly than your average dungeon. Its possible this rule also applied to plane mobs, but I can't say for certain.
I do remember standing idly around on the bridge in Karnors, having a huge train run by me. I would run to one of the sides and keep a safe distance, and once the trainer zoned, the npc's would walk back to their spawn points, without having added me to their hate list. IF I was fighting another drovlarg while they trained by me, THEN they would have added me to their list.
If anyone else has other specifics, please feel free to post.
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Would giants like sand giants be different than the average mob? I can't say for certain about regular mobs, but I know sand giants would kill anyone meditating and most likely anyone real close.