Thread: Game Mechanics: Goblins/undead in general
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Old 02-05-2012, 08:08 AM
gprater gprater is offline
Sarnak


Join Date: Jan 2010
Posts: 343
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
This is something I've been wanting to fix since the beginning of p99. I haven't found a conclusive rule to use though.
-k, currently on live, Misty thicket goblins do not aggro my lvl 69.

-Runnyeye: goblins - oldschool (runnyeye) ones DO, new (pickclaw) ones some do, some don't. all evil eyes inside do.

-in gorge of king xorbb, goblins and muddites do not aggro, chasm minotaurs do. gorge minotaurs do not. all evil eyes do.

-sol a: all goblins aggroed, im non kos to gnomes

-sol b: all kobolds aggroed

-everfrost: orcs aggroed, goblins didn't (they are indifferent on eqlive now)

-permafrost: no goblins aggroed until i made it to the switch gate on the way to Vox. These npcs were around level 18-20ish, I believe.

-all undead i approached were scowl, and attacked me on sight.

Where did you get lvl 25 from?

I hope we can find a system that works, and apply it where needed.


Ive been away from the game since october. I was kiting mammoths then at level 25-26. Noticed today that the EF orcs all aggro me like undead at level 28. they did not do this before I took my break. So, can I assume this was changed and is normal? I scaned the patch notes since OCT and didnt see a reference but may have missed it. I found this post using search for "everfrost orcs" in the bugs section
Last edited by gprater; 02-05-2012 at 08:12 AM..
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