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  #37  
Old 05-01-2010, 01:03 AM
Abacab Abacab is offline
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Join Date: Jan 2010
Posts: 99
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Quote:
Originally Posted by Dabamf [You must be logged in to view images. Log in or Register.]
FFA = IB gets every raid mob. I don't think you want this.

Your problem is that your guild won't mobilize if another guild beats them to the zone. Ever notice that any raid mob you kill, IB is breathing down your neck? That's because we will move to a zone even if we are beaten in order to put pressure on the other guild.

Your problem is with your guild. If the server goes FFA, for one there will be way too much drama for GMs to deal with, and two, IB will get all the raid targets.
I don't think that's the case, we have had 13 in a zone before IB has had 10 on many instances, but we wait around for 15 before we engage so we're just shouting in guildchat "GET TWO MORE, GET TWO MORE" instead of just being like we have 13 let's kill this dragon...

in the end you get 15 in the zone and we still have the 13 so we have to call 30 minutes on you, when we should've just started clearing giants. If you think we can't take Vox or Nagafen with 13 or 14 you're undercutting our ability, because I've spoke with Otto who agrees that IB can kill a mob with less than 15.

So I'm contesting that this 15 in the zone, 30 minute timer just inhibits many guilds who can't get that 15th member in the zone so it stunts them because the moment the opposing guild gets 15 we can't touch the mob and we have to call 30 minutes.

I say if you've got a force that you feel can take an encounter go ahead and try for it, if they fail the other guild can take it. There should be no timers because those are just silly and we should just make a mad dash to get the raid encounter, and the first guild to the mob to engage the target should have first shot