Quote:
Originally Posted by Dantes
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Back in the day before people were posting the whereabouts and guide to obtaining every item in the game - I suppose we just had to go explore and find out.
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No disrespect intended, but please spare me.
I'm all for a challenge and as up for "exploring and finding out" as anyone, but when we are talking about extensively complex quests that include lengthy camps, factioning, etc., particularly those involving groups and possibly raids (like many found in, say, God or OoW) knowing what is going on is essential. There is only one word that describes someone who would waste others' time by not doing due research on a quest or mob, or looting gear that is only marginally better than the next upgrade they might get because they didn't know what they were looking for, etc etc: Rude. Plain and simple.
And not to be argumentative, but when was this "Back in the day..." exactly? In UO? I started EQ a couple weeks after release and there were already loads of spoilers and item lists available...took a break that summer, and when I got back a couple months later Allas had pretty much every quest and item up....this was 3-4 months after release, maybe 5...That time period represents 3% of the entire life of a wonderful game...and about 1/4 of the time period that this server will be encompasing. Let's not allow our sense of nostalgia for the old days steer us into revising history, eh?
You might also consider that having detailed spoiler info available was, at a point, taken into account by the devs and allowed them the luxury of providing us with much deeper content than they would have otherwise.
I'm just trying to get back up to speed with the game and resources that support it after having been gone for 3 years. The purist sentiment is appreciated (and, in the proper context, I would probably join you), but really not warranted or necessary in this discussion.