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The NPC's get Combat:NPCBonusHitChance at 26. 69 + 26 = 95
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I can relate to this directly, as it's just about right around the npc level area my 50 gets owned vs. doing the owning. Avoidance seems to be like 1% per skill - dodge/riposte/whatever - even vs. level 1's at 50; they just miss me plenty.