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: Game Mechanics:
Snare not effective on SoW'd mobs
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04-29-2010, 06:16 PM
Humwawa
Sarnak
Join Date: Apr 2010
Posts: 316
Bump.
Also, snare doesn't seem to be working appropriately on targets returning to their spawnpoint. In Classic, a mob returning to it's spawn is considered "fleeing" and its movement is reduced or entirely halted if snared.
Humwawa
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