Quote:
Originally Posted by Bkab
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inside sources say each melee hit has a 2% chance to interrupt a spell. it's going to be upped to 5%.
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Melee hits don't have a chance to interrupt, and never did. They have a chance to *push*, which can cause an interrupt.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
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