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Originally Posted by Blingx
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Charm a fleeing mob, mob keeps fleeing.
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This is the way it should work.
The question I have is:
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Although, even if the mobs hp ticked above the "Flee" threshold then you would still have to break charm first before it would come back.
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Should they stop fleeing once non-flee hp threshold is reached?
Quote:
Originally Posted by jjgerman
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mobs should not flee when charmed, and yea they are currently on red 99
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Not in my experience. Charmed a puma, attacked a desert madman. Puma fought until death.