poll options are VERY limited and hardly critical. There were far greater issues with EQ than armor dye. (even thought I found them stupid as they remove the desire to obtain full sets for both prestige and esthetic purposes)
My list would include:
1. Faction-less city-hubs (SH, PoK)
2. Instant travel-hub (PoK specifically - Luclin spires were mostly OK)
3. Ghosting out of old zones due to low end zones in newer expansion having better rewards/XP mods
4. Poorly designed general itemization and balance of quest rewards from the beginning
5. Very limited raiding options (only 3 actual raid target in original game, but this eventually got better with Velious and beyond)
6. Poorly balanced classes (like insanely overpowered necros) and hideous XP penalties for classes who were hardly overpowered to begin with
7. Ultra Poor game maintenance (quests that went broken for years, refusal to recognized common glitches and bugs etc)
I consider all of these to be all equally significant, as no single shortcoming alone would cause immediate decline, if not for other 6.
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