Quote:
Originally Posted by Palemoon
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spell damage needs to go back to the classic 33 percent reduced damage in pvp
Ice comets for 888 damage is no goodI
also want to repeat channeling is far too strong.
and as an added bonus: Darwoth is a blatent trainer. I watched him check out a xp group in mistmoor, then go grab the ballroom on the far side of MM, bring it back to the group then insta gate (CT potion or halfling cap) away, so his opinion is meaningless, he is just trollin for max druid spell advantage at all costs.
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SEPTEMBER 13, 1999PVP Changes:
In order to make PVP combat between spellcasters and melee types more viable some changes to PVP spell effects have been made.
All damage spells cast in PVP combat will do less damage to the PC than the same spell would do to an NPC. When a PC is under the effect of a root-type spell there is a 20% chance that they will break free when a direct damage spell is cast upon them
Your lucky its not the full 1150 like it was for 6months before this patch went in....