Correct me if I'm wrong, but wasn't the Sleeper unkillable until a couple expansions later...? I.e. you would have needed many more players than the zone server could process in order to outdps his regen and rez & rebuff people faster than he kills them?
As for this server, I think the best solution would be to make the sleeper permanently sleeping: Sleepers Tomb should not suffer a permanent change without another expansion upcoming, since it is *the* endzone. Removing primal velium drops and the likes after the first guild is "done" farming items, robs everyone else of the endgame.
Just my 2c
Slozem
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