Thread: Miscellaneous: NPC Spectre movement speed, aggro
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Old 01-18-2012, 05:08 AM
Lazortag Lazortag is offline
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Some possible evidence:

http://web.archive.org/web/200105291...t.asp?id=92632

Quote:
Submited by: Anonymous On: 4/22/2001 3:21:36 AM Rank: worst 1 2 3 4 5 6 7 8 9 10 best
Very nice pic, the guy who took looks like he is about to get it he he. Spectres are not hard but breaking the spawn is.
http://web.archive.org/web/200105191...show&BID=58130

Quote:
Submited by: Alanus On: 8/4/2000 4:39:27 PM Rank: worst 1 2 3 4 5 6 7 8 9 10 best
I have hunted these things a lot now, and will tell you some info about it. They hit for up to 96, and they double a lot and can bash and kick up to 40 or so. They see through invis to undead. They only cast one spell, life tap, and they have a proc that stuns you for a few seconds. They drop opals, emeralds, black pearls, pearl rings, jade rings, and up to 6pp or so. Me (43 paladin) a 43 mage and 43 necromancer were taking the whole island in oasis pretty easily. Best strategy is to have necro cast darkness, and paladin cast spook undead while pets and paladin keep whacking, and mage and necro can throw in dots occaisonally. Mage can summon lev rings as well. To break spawn we usually have me go up there and pull like normal, get 3 or so, and if we cant take them i kite them around (on me, not newbies) while the necro and mage pick them off one by one. They are excellent experience. I can solo one, but its usually pretty close. Fear undead is your friend against these boys.

Alanus Silverbullet
Level 43 High Elf Paladin
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