this is a pretty age old generic answer....but, make all three of em and decide which one you enjoy the most....
Wizard - Much harder to get groups than necros and especially chanters. You will spend most of your time alone. However you do get the ability to port which is nice. But, with there only being kunark and classic out, you can run just about anywhere in 20 mins once you have an OT hammer. Wizards are great DPS even at high end here. Also keep in mind the way you go about lvling on a wizard changes a lot as you level up.. You will not be quad kiting till like lvl 40's unless your twinked out. So, from what i've heard wizards are a bit of a slow start.
Necros - A little more likely to get groups than a wizard but not by much. But, this class was born to solo so its not such a big deal. You have a ton of utility as a necro. FD, rez, DA, heals, taps, snares, roots, manna conversion. However your high end raid DPS is lacking to say the least. But, i've seen necros save a raid by being able to make a CR happen quickly, i've also seen necros do an awesome job pulling on raids.
Chanters- Great class, great solo and grouping ability. You will never have a hard time finding groups however. This is def an on your toes sort of class, compared to a wizard and necro where u can be semi afk in groups most of the time, or even soloing as a necro, or large downtime soloing as a wiz. So, just think about your play style and if you like to be more casual (aka smoke blunts and watch TV while you play or be looking at the screen the whole time).
This was a very short and quick lil comparison. Took all of 8 minutes!! I have personally never played any of these chars as a main..My best EQ friend for about 8 years played one on live and i remember loving to us it to sit my warrior at tables and farm him AA on the necro and had a blast fooling around other times, but the class was much better high end DPS at that point in the game too. So like i said in the beginning i recommend giving each class a shot.
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