Between 30 and 41 (current lvl) I must've gone to Kedge with a group at least 10 times. I can reliably pull the first room with all swordfish, fd break the bottom room with 3 swordfish, a pirahana and a shark, and a 1/5 chance of death pulling third room with golden haired mermaid and 2 pirahnas if FD fails or damn seahorses aggro through walls. That's pretty much constant combat if spawns are broken properly. Not to toot my own horn but I'm a low level Kedge expert :P. 2 Darksea Harpoons, 1 Gloom Harpoon and a shitload of xp, even with the occasional death. Given the awful pathing and aggro ranges through walls I can imagine the rest of the zone is hellish though. But a raid group can prob handle it.
Izni the answer is FD breaking in both cases. Monks are better at it cause it isn't an actual spell, but SK's can manage it as well.
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