Quote:
Originally Posted by Amelinda
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personally i'd like to see players (A) follow rules better and (B) quit lawyering rules and (C) be more graceful losers.
I forget who posted it but recently something was posted about how part of the problem is that you guys tend to keep a record of wrongs and then whenever something happens it's like "Well on july 3, 2011 you kited sev!!!" "OH YEAH? Well on july 4, 2011 YOU KS'D OUR TRAK!!!" "OH YEAH? WELL ON AUGUST 4, 2011 YOU GUYS TRAIND US AT VS!!"
that's not productive and doesn't help :P
in theory a simultaneous full respawn might help this but probably not. chances are IB/VD/TMO would all just go for the same targets at the same time and drive the staff nuts anyway :P
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the chances of getting 150 people split between 3 guilds to all follow the rules, not try to bend the rules and play nice every 12~ hrs when they all go for 1 target = ???
The thing is, when there are multiple targets up, no guild wants to spend the time dealing with GMs to sort over a fte or god knows what else. WE always avoid the other guild like a plague on full repops. With Good reason imo.
The only thing the current setup with variance does, is keep the GMs involved on almost a regular basis, except when the GMs get tired of dealing with it. That is when people start lawyering rules more and start abusing the rules when they see nothing is being done.