Quote:
Originally Posted by Flunklesnarkin
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I'm not convinced.
Not a huge raider in eq.. actually never done it... but i don't see why camping raid targets should be changed because you dont want to actually spend the time to camp them.
It's simple imo.. if a group of people wants a raid target.. they log on in force and go to a spawn point and wait. Camping is always time consuming but if you really want the gear its worth it.
P99 actually seems to have a nice enforcement of camps thing going... but like i said i haven't raided yet.. idk how well they enforce raid camps or w/e.
Would be lame if one afk ranger could claim a "camp" while a group of people were there waiting for a monster.
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Flunkle, which do you really prefer:
Scenario A: Mobs have huge 4 day windows. At any given time, all the raid guilds have their mains camped out at KC/Ledge/whatever and trackers at the mobs in window. When the poor bored tracker finally announces a raid pop, they /q on their alts / abandon their friends/family / stop watching movies and log in. One or the other gets FTE as the other guilds are moving in their 30 people. Drama ensues.
Scenario B: All mobs pop at once. Everyone knows when the raid bonanza is going to start, so server population goes up to 800. Mobs pop, everyone goes crazy, if you lose FTE on one mob you immediately either go to the next one or pray the other guild wipes. IB/TMO/VD still get most of the targets due to having more people/being better organized, but with 15+ targets every week and 30+ on 3-day pop everyone gets something. The GMs know when they have to be on, and they only have to handle 1-2 disputes at the end when everyone gets down to the last few mobs. After "raid day" the server goes back to normal.
Does anyone in their right mind think A is better?