Quote:
Originally Posted by Grozmok
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This.
That's the biggest issue I have with newer MMORPGs, everything is omg-impulse-ADD-personality-gotta-have-it-now-omfg get you there in a jiffy.
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Don't blame the game companies for that. It's the players (aka "the market" in corporatespeak). I was playing on Tunare server from July of '99 and that attitude was most definitely already strong and growing steadily stronger among the players during Kunark. Even before Kunark's release the in-game community started going to shit, long before SoE transformed the game into something unrecognizable.
There was an occasional localized renewal of community. I played on Stromm server when it opened with the LoY expansion and there I had a good six months or so of tremendous fun. This was well after Luclin & PoP had supposedly "ruined" EQ. Then the server community's attention shifted to the end game (in all its variety, raiding was not everybody's end game by any means), players focussed on their little niche interests and the broader community went to shit
just as it had during the 4 months or so leading up to the Kunark expansion way back at the beginning.
SoE did plenty of stupid things with EQ, but it was the players that "ruined" EQ. The funniest part is that they (we) did it over and over again. (Should be saying "changed" really. My/your fun may have been ruined, but the game is bigger than you or me. We're not the only ones playing it.)