The appeal of the frogs has to do with the fact that the two stereotypically classic dungeons, Classic's Guk and Kunark's Sebilis were overrun by frogloks. In their prime, these two (3?) dungeons catered to players from the 20th to the 60th levels, and dropped some of the best loot in the game. Players spent a lot of time killing frogs, and after having them flip over dropping Ice comets and other hard hitting nukes on you, you develop Stockholm syndrome with your webbed feet attackers and you want to become one.
...then they give them to you as a hunchbacked, deformed playable race and you realize they aren't as cool as the ones you used to fight.
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