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Old 04-26-2010, 07:30 AM
stormlord stormlord is offline
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Join Date: Nov 2009
Posts: 1,165
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Quote:
Originally Posted by Teiraa [You must be logged in to view images. Log in or Register.]
I think this issue is not just about what we like better ("true classic" vs. "less repetitive"), but a bit more complicated, because it is a change made to the servers after being up half a year. Hence, changing the system will "grandfather" those, who have already maxxed out their tradeskills.

But then, for most tradeskills, the big time sink is to gather the materials (or the plat) to do the combines, and not the crafting process in itself.

Our admins should be aware that any bigger change to the server will make people unhappy. If you make something easier, the older ones will complain; if you make something harder, the youngin's won't be happy.

Trying to make a server "true classic" is fine, but the effect on the community should be taken into account as well.

Personally, I'm have nothing against the old tradeskill system, with all the clickiness, the pre-Kunark hard skill caps at 200 (not sure whether this is implemented even), and so forth.

Wouldn't mind the new interface either. Just hope that our admins try to take "fairness" into account, and don't strive slavishly to be "classic" (which in my opinion they actually don't, so everything is fine). [You must be logged in to view images. Log in or Register.]
I disagree. You assume in your post that making things harder is unacceptable to new people, and making things easy is unacceptable to old players. This assumption is sometimes wrong, and this is where you need some work. Not everyone wants every answer in front of them when they're a new player. That, by definition, is making things easier. So, straight from the start, your assumption clouds your ability to understand what's going on. You might assume it's not easy enough when these people leave. Or perhaps an old player is unhappy with something that was made harder, and leaves. You might misinterpret that as meaning it's not hard enough.

Not everything is black and white. If it was, none of us would be here at project1999. We'd all be playing EQ2 or WOW or something better than this. And there're some people here that're new to eq. This is a virtual certainty. And the population that visits this server might have a character all its own, and perhaps that population is not normal and doesn't follow your assumptions. I make assumption all the time just like you do, but sometimes other people have to point out our assumptions for us because we can't do it ourselves.

Remember, we have corpse returns and hell levels and old models and no pok. Some people believe that's impossible, especially those who play live eq. But, here we are, proving it wrong for the time being.
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Last edited by stormlord; 04-26-2010 at 07:56 AM..