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Old 04-25-2010, 08:12 PM
BuzWeaver BuzWeaver is offline
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Quote:
Originally Posted by Slayde [You must be logged in to view images. Log in or Register.]
So what I am coming to understand from this thread is people are unhappy because they have to click the mouse more? Really? That is pretty lame, unless you have some sort of disability hindering you from performing repeated mouse clicks. I mean how much effort is it really? you're barely moving at all. Also who said tradeskilling was supposed to be easy. Ever tried blacksmithing in real life? now that is hard! hehe.

But do as you wish, if you want to throw away your tradeskilling careers because of a few extra mouse clicks go right ahead. Leaves more potential customers for the real crafters.
Perceptually I understand your observation, realistically I disagree with your over all view. This isn't a decry from people protected by the ADA or the request for OSHA to step in. I don't get the impression that anyone suggested that trade skills were easy, fundamentally or intrinsically. The reality is, there is a lot of clicking going on and depending on what trade skill you're doing or even if you're doing multiple trade skills the clicking adds up.

Yes, its incredibly convenient to have the recipe menu at the crafting station(s) or in your kit(s). I don't get the impression anyone is really all that critical about the changes, other than to say ergonomically going back to the old school method is tedious than a break in immersion. We aren't talking about the down time for boats, we are talking about a physical action that over time is going to have an effect.

Personally instead of throwing out the baby with the bath water, this just means I'll have to pace my skills. Trade skills encourage interactivity and participation. It also generates cash flow for both the Skiller and those hunting for a few extra coin. Its viability is an integral part of the game, if people are discouraged to do trade skills it can effect the game.