Still think all these great ideas could be implemented without "+exp boost", but agreed.
With global chat, removal of xp penalties and perhaps a slight group exp bonus (like they added in classic), I feel like Red could have a better sense of community without ruining the sense of accomplishment that comes with leveling and gearing up and doing so while surviving pvp. As it stands, the major reason for faster exp is to catch up with the huge hardcore crowd, where if there was still a 500 player population, being lower level and able to group/pvp wouldn't diminish from the experience.
No one likes being left behind.
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