Thread: Game Mechanics: Taunt Skill
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  #15  
Old 10-21-2009, 01:53 AM
sever sever is offline
Orc


Join Date: Oct 2009
Posts: 36
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Quote:
How did you figure this out?
Had someone get the npc down to about half, and taunted an extensive amount.

Yellow Cons: I haven't had taunt work on a yellow con at all yet, come to think of it. Most of my failed taunt experience is with yellow cons, and it's come to the point that i dread pulling one when the time comes.

Even Cons: Same situation here, I can't recall it ever working. However, I'm not too worried about it yet, since in the leveling game most mobs are going to be either yellow/blue due to the con system. It allows a 2-level buffer for yellows, and 10ish for dark blues.

Dark Blue Cons and Under: No problems here, about what I'd expect the taunt skill to do. Works about 50/50 I'd say.

The Red Con: Don't even bother trying as I'm pretty sure this is the game's intention.

Taunt skill is currently at 180 and the issue is the same vs. the above mob cons.

Once again, as a warrior you should really attempt to get your hands on procing weapons.

- PGT has a very small AE agro component due to the buff and works at 10
- Obsidian Shard is fantastic and works at 16. It's a good deal of agro due to the -ac component
- Gnoll Hide Lariat is good aswell, but doesn't work until 25 and your damage output will suck