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Old 01-04-2012, 11:04 PM
LizardNecro LizardNecro is offline
Kobold


Join Date: Aug 2010
Posts: 155
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Yes Nirgon, part of why I left was that after a while, it just became impossible to find people to kill. I think a big reason for that was just that the world became so big after a while, the population was distributed over too large an area. I think this started becoming a big problem in Luclin. And then of course, when PoP came out, the books make PvP impossible in the old world.

I don't want to derail the thread into a misty eyed reminiscence of SZ, I just wanted to say that I think teams would truly draw people together. Oh, and I also agree with making xp less onerous at lower levels. I think at high levels it was fun to have pvp xp loss, as it kept people "honest" (you couldn't just rush someone over and over again, that would be a lot of xp loss. But a couple of deaths were np, if you had a cleric! )