
01-04-2012, 09:44 PM
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Banned
Join Date: May 2011
Posts: 684
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Quote:
Originally Posted by Uthgaard
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JCP was an experiment of mine. The problem with the camp rules as they stand is that they are surrounded by extremely large grey areas with no means to determine the rightness or wrongness of a claim to a camp when it reaches a large permacamp situation.
When you have 15 or more people at a camp, each attempting to rationalize that their claim to a camp is tethered to how long someone else has been there, it's illogical and places all of the responsibility for figuring it out on the staff, and simply stated: players lie.
The JCP camp experiment was a success. It placed the responsibility back on the players, brought the amount of staff involvement down to a tiny fraction of its previous daily requirement, and reintroduced a previously absent component of holding a camp: responsibility.
With the extreme privelege of claim to a camp, comes the responsibility to invest one's own time into it. That it still runs with that rule in place is a testament to its success, and you can see from the poll here that it's favored more than 2.5 to 1 - with as many indifferent as there are for it - and those few voting against it being the players from major guilds that are most notorious for their hissy fits. They are motivated only by interest in preventing other players from meeting their goals, not in the interest of meeting their own.
With any privelege has to come some responsibility. In this case, it's either your responsibiliy or the staff's. You can see the logical conclusion.
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Could of just made the prod no drop for 6 months.
Then claim that was classic and ignore all evidence, claims and good will to the contrary.
It's not like you don't blatantly change shit wrong all the time anyway.
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Last edited by Motec; 01-04-2012 at 09:46 PM..
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