Quote:
Originally Posted by Humerox
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But it also would effectively negate the anti-pk game...sustainability in the R99 economy isn't what is was on RZ. Item loot would be much more acceptable after the server has aged.
don't u see how item loot would be detrimental at this stage of the server?
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Er... what?
The anti-pk game would finally be firmly established: PKs are usually those with more skill and items trying to impose their lulz on weaker players. The antis gang up, finally kill the nasty PK and get to loot an item off him like he was a boss mob. This is all good for the antis, and for the server as a whole. More reason to PvP = more PvP.
There is no reason to PvP currently other than the lulz. There is no item loot mechanic, no teams, no mana loss on death... it's exactly as if nobody on the development team ever played on a PvP server, and then ignored anyone who ever did.
This is not what it was like in The Year 2000. This is not classic Everquest PvP. THIS IS WHY the server is drastically falling in population on a noticeably daily basis.