View Single Post
  #528  
Old 01-04-2012, 04:57 PM
oldfish oldfish is offline
Sarnak


Join Date: Oct 2011
Posts: 417
Default

Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]

And since this server is going to be top-heavy (kinda already is lol), we could probably use some other form of pvp death penalty. As things are, bindrushers 1-49 are penalized (slightly), but max level bindrushers really aren't. Maybe at level 50, a pvp death should be the same xp loss as a pve death? Or half of that?
I just dont get why you want to inflict such a harsh penalty over dying in pvp. The only reason i can think of is you want some kind of poopcamp control mechanic.

Problem with going along with that, is if you get a Zerg guild with 2X the numbers of players than the rest of any guild on the server, its basically GG for the server, they get the content, every time, no contest.

You cant attempt a 25v45 raid content contest with a heavy xp loss. People will do it a couple of times, get burned and give up (which is what you want i guess). Each time people will get burned, the harder it will be to gather enough people to try to contest raid content the next time.

With no xp loss, the 25 players will probably get their asses handed to them, but at least they get to have fun attempting to do it, and the 45 side can at least have some opposition, which is what a pvp server is supposed to be about.

Heavy xp loss is a surefire recipe to get people bored and logging off the server. This is true through all levels of the game.
Last edited by oldfish; 01-04-2012 at 05:01 PM..