Quote:
Originally Posted by stormlord
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The "risks" on this pvp server (everything else being equal):
1) You die in pvp and lose experience
2) You get killed by other players; not just NPCs
3) You're anon and others cannot see your level/class; to protect yourself
4) More often than not, you do not group with other guilds; again, to protect yourself
The rewards:
1) In theory, PvPers feel PvP is the only reward they need
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Sounds logical Storm...but it's not true.
1) PvP XP loss is so negligible that it doesn't matter. The fact is, most casters are going to scream about it because it keeps them from rushing. (Small deterrent that it is, it works)
2) Anyone that logs into red knows this, c'mon.
3) The LFG problem is real. If Nilbog and team could somehow enable the LFG tool that would rock. Otherwise, people need to use the IRC LFG chat that has been set up for them.
4) Guilds are grouping with all kinds of other guilds. In fact, most guilds are friendly with each other. And any guild you join will tell you what guilds to watch out for.
I don't know what kind of PvPers really believe PvP is their only reward, unless they are an unsociable soloing psychopath. (I just described quite a few
reds that played emu and are no longer here)
PvE is heavily tied into PvP. You have to do one to do the other - unless the game itself is completely destroyed by making XP so easy you can level to 50 in 5 days, allowing people to once again blow past what is the most fun PvP in the game...mid-level PvP.
The server is stable. What anyone with an IQ of 70 can understand is that no one new is going to join with all the doom and gloom posts going on. Give it a rest, people.
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