200 hours is 8 days and 8 hours /played, so that's kind of unrealistic since it takes most people longer to hit 50.
Still I don't think Searyx's idea is necessarily bad, I'm just opposed to anything that isn't classic. I mean, if he designed his own mmo then yeah that would be a decent distribution of play hours, but for everquest? Screw that.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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