View Single Post
  #2  
Old 12-30-2011, 08:42 PM
Amuk Amuk is offline
Banned


Join Date: Oct 2010
Posts: 821
Default

Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
keep in mind when reading these that Snare and Root durations are non-classic but enforced on the client (no 10 minute Ensnares or multi-minute Roots) and Root can be broken by melee here.

Code:
Root
Resist	:	Chance to Resist
25MR	:	23%
50MR	:	40%
75MR	:	53%
100MR	:	65%
125MR	:	74%
150MR	:	80%
175MR	:	85%
200MR	:	88%
250MR+	:	95%

Snare
Resist	:	Chance to Resist
25MR	:	25%
50MR	:	44%
75MR	:	59%
100MR	:	70%
125MR	:	80%
150MR	:	86%
175MR	:	90%
200MR	:	93%
215MR+	:	95%

Blind
Resist	:	Chance to Resist : Average Duration
25MR	:	38%		:	77%
50MR	:	60%		:	52%
75MR	:	78%		:	42%
100MR	:	90%		:	34%
125MR+	:	100%	        :	N/A

Whirl
Resist	:	Chance to Resist
25MR	:	38%
50MR	:	60%
75MR	:	78%
100MR	:	90%
125MR+	:	100%

Stun (True Stun, not Mez)
Resist	:	Chance to Resist : Average Duration
25MR	:	15%		:	100%
50MR	:	27%		:	90%
75MR	:	36%		:	79%
100MR	:	45%		:	67%
125MR	:	55%		:	60%
150MR	:	59%		:	53%
175MR	:	64%		:	49%
200MR	:	72%		:	44%
250MR	:	81%		:	39%
300MR	:	86%		:	36%
350MR+	:	95%		:	33%
Guess 4/13 was actually fairly good sitting at 100mr, I guess I just wasn't using my head and realising how far off from classic these resist tables are - at around kunark resist level it might be ok~