Unrelated population type. The population will always surge when something is new. That's your fickle population that flits from game to game looking for new stimulation constantly.
It's the discretionary population that I'm referring to. The ones who will come and go based on the experience.
You people that I'm speaking to now, will squat over any box teabagging it as long as it exists no matter what rulesets and mechanics are in place.
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