Quote:
Originally Posted by nilbog
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I looked through some of your posts and damn you complain a lot.
This thread needs more constructive feedback; not posts like this.
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I didn't read anything past the first post really.
Anyhow, what if instead of making 1-25(or whatever) shorter and adding it to 26-50(or whatever) and making that part longer. What if you just increased the xp modifier of several low lvl zones.
Certain zones like unrest, befallen, blackburrow, crushbone, a few other low level outdoor zones that lack high npcs that could be exploited.
I'd think if you did it like this, you'd have nearly the same effect on the leveling process, while keeping the levels classic and at the same time increase the odds of low level pvp happening.
Even if people were to try and abuse this system with power leveling, the hot spots would also draw people to kill the power levelers. Note: i mean someone shooting up his guildmates alts so forth.
Not all zones would have to be hotspots all the time every week. You could turn a select few on for a week or 2 and then change it so people would actually see all the EQ world as well.
That's just my suggestion anyhow, I'm sure there would be enough low level dungeons/zones that lack high level npcs that could be exploited. I do not know the difficulty of coding this as opposed to changing the exp leveling curve across the levels tho.