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Old 12-22-2011, 03:54 PM
SearyxTZ SearyxTZ is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by juicedsixfo [You must be logged in to view images. Log in or Register.]
The issue here is that people can't find groups and eventually stop logging in after a couple days of no legitimate way to level. Killing dark blues for 1% exp as a low level warrior and then regenerating for 15 minutes to kill another just doesn't work. Not everyone wants to play a solo class.
Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
This is a pvp server. People want to pvp, they don't want to fucking camp aqua goblins for 6 hours at any level, especially if you're going to penalize them for pvping by putting in exp loss.

Agree with both of these posts.

I think there is a balance between casual and masochistic-hardcore that can be met with the exp grind. Right now it's just too far in one direction. Currently, this server is much harder to level up on than P1999 blue (which I was playing on for a while before this). There is no central hub of activity like EC where you can bum buffs or twink items to make those early levels more bearable. There's no constant groups, because it's not a blue server. I don't think the appeal of the server is a punishingly difficult and lonely grind, but that's what you're getting currently. It's a heavy brutal grind with somewhat rare player interaction.

Jacking up the 1-20 exp rate and turning on global channels would probably go a long way in keeping the population sustainable and maybe even boosting it a bit.

I love the whole "stay faithful to classic" mentality, but there are certain things that have to be adjusted when you look at the number of players on the server. This isn't 1999 Tallon Zek which had over 3000 players online during the first days of the server.
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