Quote:
Originally Posted by Harazzer
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The economy sucks for one simple reason. 96% of people leveled in sola (low if any money zone) the other 4% of the people leveled elsewhere. However since the 96-percenters set the pricing on everything and the 4-percenters do the farming on everything there is little incentive to farm an item to sell since we tend to have money in excess and there is basically no chance any of you poor sol-a trash can afford to make us richer.
Edit: Oh and before SOLA most people do crocs in oasis that drop nothing. Thats why when someone asks for 3k for an item OOC goes insane. "NO ONE COULD HAVE 3k WTF" yea its called leveling outside the box. Try it.
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100% truth. And furthermore, not only was it levelling in solA, it was done in groups of 6. I think the whole 6man safety-team thing hurt people's pocketbooks a lot more than people realize. Splitting bad loot 6 ways isn't a ticket to the pent house. I know I've never had to roll on bronze/fine steel.
Quote:
Originally Posted by Vonyor
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I love the way things are right now, on live I never camped anything because with 2k people per server, everything was always camped and you always had KSing.
On this server I have had the opportunity to camp everything I own and it is very fulfilling. I didn't even know where most of this stuff came from before.
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So very true. Especially if you play a caster or priest, there's such a high demand for +int/+wis type items that you almost *have* to go get them yourself. Which is quite fun. And reason #1241586 why playing a caster/priest was a solid choice on day one.
As for the impskin gloves/molten cloak argument, that's just way off-base. If 2 out of every 3 players on the server is a WIS or INT caster, 4 out of the 6 people in your solA group (and likely more) are going to be needing the molten cloak. Likely 2-3+ of those will need those impskin gloves. And if you /roll on them as a melee they'll boot your a$$ out of the group because they don't NEED you. The only real counter-argument is the melee only gets a whiff of an item like that if he's surrounded by a flank of int/wis casters in a full group so it's his only shot at trade-bait. Yet if he /rolls, it likely will be his *very* last shot.
Despite the tangent, point is clear: The reason Cloaks/Imp gloves aren't /AUC'd is the same reason Yaks and FBSSes aren't AUC'd: the very few that have dropped on the server have dropped in the presence of need-before-greed groups, and in such absurdly limited supply that there is no "surplus" to speak of. Another example is the Mammoth Cloak (+4wis) that drops in permafrost. Anyone who's ever done that silly camp knows 100% that they are bailing the second that effing thing finally drops. They aren't hanging around another 4-12 hours to "farm" a second to trade for your $#!++y SolA lewtz.