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Old 12-20-2011, 02:51 AM
SearyxTZ SearyxTZ is offline
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Join Date: Jun 2010
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I didn't make this thread to explore what "my specific idea of EQ PvP" is. If that were the case, we'd be playing on a permadeath server with full item loot.

That isn't the point of the thread. We want to get more people playing here. That's the goal.

I think there is a general consensus at this point that we can increase the 1-20'ish exp rate (in some way) and get a lot more casuals playing here, without really hurting the overall "classic" experience that is a lengthy 1-to-50 grind. If you have a valid argument for why levels 1 through 10 should take upwards of fifteen hours to get through, then let's hear it.
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