Quote:
Originally Posted by MethodSZ
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glad to see ur finally coming around to what most people have been saying from the start, but until now uve been raging hard against: its ok to fix things that are broken even though its not "classic".
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Only things I'm raging against are people trolling the forums about exploits, wipes, and lulz that lower the population - most of which are non-existant or insignificant.
I'm for:
-A higher exp rate either through SZ style bonus or bonus days. I would prefer a flat bonus though because it encourages daily playing as opposed to people only logging in on days that have bonuses.
-No mana on PvP death respawn
-Increased exp loss on PvP death to 75-100% of a PvE death.
-a completely self-governing environment where GM/Guides only become involved in server based issues, bug fixes, hack prevention, etc
-the removal of ice comet, blue crystal staff, and other non-classic era items
-whirl til you hurl to be gone or fixed
Daefuin 2012