actually the slow exp rate is a big reason why a good chunk of TZT'ers aren't playing here
it's going to become even more of a problem when the early adopters hit level 50 so new players get to play in ghost town newbie zones for the first 100'ish hours of their everquesting career
also exp loss on pvp death is retarded, unless the goal was to take classic pvp and make it worse. I don't care if I cause it, and I do care when i get hit with it. What, exactly, are we accomplishing there?
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