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Originally Posted by Lazortag
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But you're wrong though. Slow exp actually contributes to a higher population, because it means more possibilities for people to group (because people stay in their level range for longer), and so the non-solo classes don't quit. Also the people that do play stay logged in longer than on other pvp servers since there's more they have to do. When you can get to level 50 in a week, you have less reason to log in.
Just look at every past pvp server on eqemulator - they've all been ghost towns. Part of the reason is that they were horribly coded, but I'm sure the fast exp contributed to their failure.
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That doesn't make any sense at all. Rate of experience gain has nothing to do with people staying in range of each other, since everyone is subjected to the same experience rate.
But you bring up a good point, because this server is abandoned the group-required classes are absolutely screwed, leaving only soloers. It's bad that there's only 4 people in Greater Faydark.