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Originally Posted by Lazortag
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zone geometry is pretty much the same across servers. Also they haven't coded fear for pvp here so it would probably work the same as on servers that just use the default PEQ code. To make it non-exploitable they'd have to waste precious dev time on something they're very quickly going to take out anyway, and that's assuming it's even possible for them to code fear so that it can't be exploited. This is just my guess for why it's not being included based on my admittedly limited knowledge of the subject.
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This is a good enough reply regarding the arguments against due to code/devtime, though I suspect that you, like me, have very little idea what it would entail. We are probably way off.
Quote:
Originally Posted by Lazortag
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I'd also like to add that fear has a much higher probability of making people aggro mobs and take exp deaths than other similar spells, since (a) the player doesn't have to be aggroed onto the NPC before fear is cast (you can fear someone into nearby NPC's for example), and (b) fear doesn't wear off once the player is hit (like with mez). Crission's pixie strike is still okay because if you push someone into mobs, the mobs will break the mez and the player can still escape, so it's not as likely to induce an exp death. Also, if you fear someone in a situation where there are nearby KOS NPC's, there's a high chance you'll cause a train and kill OOR players as well.
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With the high amount of exp death that is caused on this server and goes unpunished, it seems like it never will. To say it is overpowered is disingenuous... SoW is overpowered. Root is overpowered. This is not a good enough reason to not include a classic spell, and it is the bulk of most arguments against it.
Let there be Classic, and the spells shall fall how they may.