If it was highly resisted more than other spells, it would not be Classic. Your comparison of Fear to SoW was particularly apt in my opinion, and in that vein neither seems overly powerful compared to the other.
If PvP experience death penalty matched mob experience death penalty, and if training and other play nice policy rules were removed, we would see that the immensely larger range of player options and real consequences could easily lead to an instant revitalization of this server.
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