Quote:
Originally Posted by nilbog
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Could be related to this...if charges are regarded as components.
http://www.tski.co.jp/baldio/patch/20010221a.html
Are components being consumed for everything else? i.e. Cast a symbol on someone and move around to interrupt. See if a gem disappears.
Anyone have information about how charged item interrupts should be handled?
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Item charge and reagent should only be consumed upon a spell completion.
Put it this way, should a spell (cast manually not from an item) consume mana/a reagant or have fizzle chance if a player is out of range? No, ok. So now, when it is used from an item why does it consume things? I think that's a pretty good train of logic.