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Lucy, I've been digging around on spells.
For as far as spells are counted in PvP (yes, obviously I'm digging hard on one in particular),
there are separate calcs for spells. As illustrated it takes a few things into consideration.
->Pvpresistcalc
->Pvpresistbase
->Pvpresistcap
Maybe we have a system that accounts for spell specific changes like this now, but it should shed some light when people say "this spell worked differently". It may also aid in spurring ideas the devs have for correctly setting spells in PvP in the future or bring hard facts to the argument that, yes, spells worked very differently in PvP.
Quote:
Originally Posted by Albane
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Thanks for the information
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Np, I'm thanking myself too lol. A lot of us have things to say about how things should work. I'm trying more to avoid pointless arguments (read: get trolled en masse re: cases I knew to exist) and get some straight fact on paper.