in terms of pure xp generation you want warrior, cleric, enchanter, rogue, rogue, rogue 
 
swap a rogue for a druid if you need a port to get out of wherever you are going 
 
a bard might technically do better than an enchanter in terms of raw power, but keep in mind he's got to do 20% better to break even on the xp modifier - likewise warrior vs sk/pal tanks 
 
depending on the context you could also do well swapping an enchanter and one rogue for a necro and a monk 
		
		
		
		
		
		
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