Dots and debuffs were certainly mob based.
Trying to summarize some of the rules / discussions of this thread
Known:
1) The same exact spell could not stack regardless of source.
2) Hard cap of 15 negative effects on a mob
Under review:
Debuffs (I am thinking a mob would only accept one effect per attribute, ie only one -ac, only one -atk speed, only one -run speed etc)
Spell line stacking - ie downcasting various levels of druids swarm series. Pretty sure you could stack these, but with the other limits in place such as only the highest level debuff of a given attribute taking hold (preventing stacking of fire/ac debuff from druid line), as well as the 15 hard cap (would discourage stacking a lvl 15 dot on Nagafan)
Any thoughts on these?
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