Quote:
Originally Posted by Daefuin
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There appears to be two different mana bugs. The first causes you to simply stop regening mana; clixcking your water seems to fix it. I've only experienced it a couple times and it has not affected my gameplay much.
The mana bug I get hit with daily seems to be caused by the server and client becoming out of sync. My client thinks I get mana, but whenever I do anything the mana doesn't seem to register and ot goes away. I usually keep the mana if I med 30 seconds straight or whatnot... But it makes med-kiting and canni-dancing impossible when you can't tell when the server thinks you're supposed to get mana. Happens to me nost sessions.
As for PvP exp loss, I was under the impression the server and staff settled on exp loss as a death penalty over item loot. Right now the loss is so inconsequential that it doesn't deserve to be called exp loss. I understand not wanting to scare new players off, but how do you hold a camp in your 30s and 40s when the person spawns and rushes you, losing less than a tic of blue per death.
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The first mana bug you described is the one that has plauged me since beta. About 20% of the time i med, my mana will actually stop increasing. I need to drink water to fix.
The second issue I have ran into only a few times, usually when im trying to get in a few meds while kiting. I can see this being much mroe of an issue for a shaman and canni.
For exp loss in pvp death, I'd say the goal would be to lose about 20-30 minutes of exp time(hard to quantify I know). It's enough to make it hurt, and prevent bind rushing but not enough to make a single pvp death make someone ragequit.