Thread: Spells: Dot Stacking / Debuff Limit
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Old 11-18-2009, 01:47 PM
Jify Jify is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
I didn't realize this was an issue, but the way I see it, this is a HUGE exploit of the original game. How could this not be a high priority fix? From where I'm sitting, this is the biggest hole in the game that I've seen yet.

DoTs stacking, and more importantly, debuffs stacking, makes killing big mobs about 10x easier. Personally, I'm not playing this game for the big kills anymore or even to achieve high level - just for the nostalgia. But it takes a lot away from that to see bugs used to kill big mobs, and then crediting your superior skills.

Are we talking about having two "Stinging Swarms" on a mob, or two "Tigur's Insects". I was under the impression that this was totally and completely DoT related.

Being that it is only DoT related, I speculate that this is not a high priority because raid mobs do not have the HP at the moment to make "one extra DoT" a game breaking problem.

IF this isn't the case, and IF ALL DEBUFFS stack, then yes. HUGE exploit factor, huge priority etc. However, I think you took the last post out of context, and jumped to a conclusion that all debuffs stack.

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